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10/25/2013

007入子彈 – 遊戲規則balanced v0.9 beta.

007入子彈 遊戲規則balanced v0.9 beta.
起源:1998-2000年滬江小學5B/6B班同學仝人
整合:Kelvin Lau/古手神主/lofung
時間:2013年10月24號


基本上卡片版以及動作版皆可。
人數:最少兩人,無上限!

所有玩家皆只有一點生命值,亦即使受到任何攻擊而無有效防衛(Counter)立即敗北死亡。

遊戲分三層,天堂,地面,地獄


每一個回合每個玩家有兩個選擇
一,入子彈
二,使用子彈
三,上落一層

商店表及功能如下
0x 反彈,只可以反彈bang予攻擊者並直接導致其死亡,對其他攻擊完全無效
0x 防禦,可以接著追蹤波及bang,只可接招而無反彈
0x 閃開,可以閃開laser及bang,只可閃而無反彈
1x bang,只可以平面射擊,所有防衛招式皆有效,反彈可以導致攻擊者死亡
4x 防禦反彈,可以反彈所有4x以下的攻擊並直接導致更擊者死亡,亦可以接著8x攻擊
4x laser,只可以平面攻擊,可以用閃開或防禦反彈接招
4x 追蹤波,可以不分層面直接打中對手可以用防禦或防禦反彈接招
8x 追蹤laser,不分層面直接打中對手,只可以用防禦反彈接招
16x原子彈,又稱UNAAAHHHH ,必須使用防禦反彈接招,其他玩家全部死亡

選用規則:一但有玩家死亡,是否重新開始?
選用規則:一但有x個玩家死亡,才重新開始?

遊戲制式:LAST MAN STANDING. 血戰到底,直至有最後生存者為止
遊戲制式:KING OF THE HILL
遊戲制式:K/D. K/D ratio 分勝負

卡片版
每人
以上商店表及子彈各二張。
另附每人人物卡一張作指定目標用。









10/03/2013

how to perform 'not so bad' as the eridani (alex pung) empire

prerequisite:
eclipse + expansion
both action/discs researches available in the beginning
development giving you mineral
having peaceful and carry races besides you
(optional)development giving you science
(optional)last pick, besure someone dun pick military races and make sure who your neighbours are
(optional)last pick with double hulls
(optional)+2 computer would be great, for low science instead of +3
(optional)nonexistance of orion would be great
(optional)existance of hydrans and planta. less ring 2 ring 1 competition
(optional)small player count

explore ring 1
=> have ancients -> burn
=> no ancients -> buy 2 dreadnoughts in ring 1, turn 1 GCD

if you are in a competition, hate your opponent or desperate to win no matter what, hunting down your simcity neighbor is always better.

get the mining development
=> get 2 dreadnoughts with plasma cannon and phase shield upgrade

get the space station
=> upgrades, all to dreadnoughts. low material strategy is possible, just make sure your pair of ships never die.

dreadnoughts are incredibly vulnerable to missiles because eridani is short of actions to build double hulls and shields. becareful and stay away from missiles+computer combos

this is the core. execute the hit and run strategy VERY WELL.
=>whenever someone attempts to take your territory, let them do it unless you have the spare action and materials to defend it.
=>be extremely relaxed to let someone taking your territory. you do not have much disc to hold up rubbish, particularly those which only have 2 cube spaces. they are very inefficient late game anyway. letting someone taking your lousy land is one round of free action, not a loss. you do even have the money holding you away from intentional bankruptcy..
=>plan the best route to hunt ancients and the GCDS. your main source of vps would be the discovery tiles and reputation.
=>it also means that it is a extreme plus to base trade with planta or terran.

if you play eridani, YOU WILL NOT WIN unless the opponent are playing extreme lousy and/or bad luck. remember you will have 2-5 disc inexcusable disadvantage but 30-40 points is definitely possible. 40-50 is luck, which is a lot better than vanilla already. and a lot more fun.

but still challenging.

and unless the group is a mega dumb fuck a winning streak is very impossible.


消息傳遞的基本操守

在二元電子學上面最具參考的,不單止是全對,全錯有同等的參考價值。

全對的話可以簡單搬字過紙,全錯的話全部邏輯反轉即可。最慘的是天一半地一半,所謂的50% noise。新手往往因為無從判斷而走冤枉路。二元邏輯倒是簡單,文字卻不是非黑即白。

不是說不容許大家立論。立論錯誤是一件很閒常的事,大科學家立論錯的大有人在,常識說對現實說錯的原理論也多的是,社會沒可能為了一些邏輯錯誤而對立論者問罪拷打。但是領域中的專有名詞就是另一回事,就如漢字的結構所講,稍一不慎就會造成社會混亂。

試想一個新手,沒有判斷能力,看完文章後沒時間驗證,照單全收。給果看到了嗚牌這兩個字,結果他就在現實中嗚嗚叫,『嗚,八筒!』,實屬慘劇,嗚呼哀哉。

又有如曾經有一個字幕組,把泉此方こなた及泉彼方かなた譯成泉小奈田及香奈田。不是說一定要跟足官方翻譯,只是要堅持的話也請超越官方。是不是超越官方當然見人見智,但是既然官方已經敲下定音,而又沒有亞絲娜明日奈這種問題,就無謂製造香奈田泉此方牛頭搭馬嘴的潛在社會亂源。

再不就像另一個字幕組的,把かもしれない『可能』這個意思隨機刪去(實為聽不清、聽不懂),問題更大。這個已經不是錯別關鍵字的問題,而是意思根本錯誤!

不是就有錯就不要翻譯立論,而是作為一個信息傳遞者,有錯就應該更正,要不你少打一個零多打一個『不』讓我看煙花。莫以小而不為,對於一些『小』但明顯錯誤在那邊裝死,以為他是inactive,這邊又大模斯樣製造更多混亂,還請少說話好一點,否則你還是投考公務吧。